Project
Assassin’s Creed Syndicate
2nd avr 2020
Triple A, Console and PC
Developed by Ubisoft Montpellier
Role: Mission designer / City Designer
As a city designer:
To create a good navigation for the player in the city
To place the NPC on the streets
To place all the chests and the stealth challenges associated with them
As a mission designer:
To design and implement the game’s Sequence 3
Launch trailer: