About me
Currently Senior Living world designer at Guerrilla, I’m a designer specialized in systemic Open World.
I worked on AAA franchises such as Horizon, Assassin’s Creed, Ghost Recon Wildlands, Beyond Good and Evil 2.
I am mainly involved in the World and City Design of those Open worlds, but also in the Mission Design.
I also have experience in VR Level Design through my participation in Space Junkies.